Content:
Read on
Guide here
People have been asking, what should I cap my dex at?
The Answer for funded people are 4.
Unfunded people should have at most 60 dex.
[I] Job
I Job Advancement (Level 10)
Dark Sight: Hides in the shadows for a certain period of time. With Dark Sight activated, you can neither attack nor be attacked.
Level 10: Uses MP 5, for 200 seconds, Hides in Shadows and Increases 10 Speed.
Flash Jump: Jump once more while in the air. As the skill level increases, the distance moved will increase.
Level 10: Uses 22 MP, jumps a certain distance.
Side Step: Increases the dodge chance.
Level 10: Passively increases base dodge chance by 15%.
Sharp Slash: Quickly slashes enemies in front of you.
Level 10: Uses 13 MP, hits 3 enemies once with 330% damage.
[10] 1 Sharp Slash (1)
[11] 3 Flash Jump (3)
[12] 3 Flash Jump (6)
[13] 3 Flash Jump (9)
[14] 1 Flash Jump (Max), 2 Side Step (2)
[15] 3 Side Step (5)
[16] 3 Side Step (8)
[17] 2 Side Step (Max), 1 Dark Sight (1)
[18] 3 Dark Sight (4)
[19] 3 Dark Sight (7)
[20] 3 Dark Sight (Max)
Result:
Max Dark Sight
Max Flash Jump
Max Side Step
1 Sharp Slash
[I+] Job
I+ Job Advancement (Level 20)
Blade Mastery: Increases the weapon mastery and accuracy of daggers and kataras.
Level 20: Passively increases 50% dagger and katara mastery, also adds 120 accuracy.
Self Haste: Temporarily increases Movement Speed and Jump.
Level 10: Uses 16 MP, for 200 seconds, adds 40 speed and 23 jump.
Tornado Spin: Quickly dashes forward with a spinning attack to deal damage to multiple enemies.
Level 15: Uses 36 MP to push 6 mobs foward with 380% damage.
[20] No SP gained on Job advancement.
[21] 1 Tornado Spin(1), 2 Self Haste(2)
[22] 3 Self Haste(5)
[23] 3 Self Haste(8)
[24] 2 Self Haste(Max), 1 Blade Mastery(1)
[25] 3 Blade Mastery(4)
[26] 3 Blade Mastery(7)
[27] 3 Blade Mastery(10)
[28] 3 Blade Mastery(13)
[29] 3 Blade Mastery(16)
[30] 3 Blade Mastery(19)
Result:
19 Blade Mastery
Max Self Haste
1 Tornado Spin
[II] Job
II Job advancement (Level 30)
Fatal Blow: Deals very quick consecutive attacks to a monster.
Level 20: Uses 30 MP to hit a monster 8 times with 94% attack.
Slash Storm: Moves you forward while attacking multiple enemies. [Lv.6+: Requires Mastery Book]
Level 20: Uses 24 MP to hit 6 enemies 3 times with 190% damage. [Level 20 special effect: Links to Bloody Storm]
Karma: Temporarily increase weapon attack.
Level 20: Uses 22 MP to increase 30 weapon attack for 180 seconds.
Physical Training: Improves DEX and LUK permanently through physical training.
Level 10: Permanently increases DEX and LUK by 30.
Katara Booster: Increases Weapon attack speed by 2 levels. Must have a Katara equipped. [Pre-Requisite: 5 Blade Mastery]
Level 10: Uses 12 MP, lasts for 200 seconds.
[30] 1 Slash Storm(1)
[31] 1 Fatal Blow(1), 2 Karma(2)
[32] 3 Katara Booster(3)
[33] 3 Karma(5)
[34] 3 Karma(8)
[35] 3 Karma(11)
[36] 3 Karma(14)
[37] 3 Karma(17)
[38] 3 Karma(Max)
[39] 3 Physical Training(3)
[40] 3 Physical Training(6)
[41] 3 Physical Training(9)
[42] 1 Physical Training(Max), 2 Katara Booster(5)
[43] 3 Katara Booster(8)
[44] 2 Katara Booster(Max), 1 Slash Storm(2)
[45] 3 Slash Storm(5)
[46] 3 Slash Storm(8)
[47] 3 Slash Storm(11)
[48] 3 Slash Storm(14)
[49] 3 Slash Storm(17)
[50] 3 Slash Storm(Max)
[51] 1 Blade Mastery(Max), 2 Tornado Spin(3)
[52] 3 Tornado Spin(6)
[53] 3 Tornado Spin(9)
[54] 3 Tornado Spin(12)
[55] 3 Tornado Spin(Max)
Alternative Build, Maxing Physical Training First. Suggested by SnipedByYou
Result:
Max Blade Mastery
Max Tornado Spin
1 Fatal Blow
Max Slash Storm
Max Karma
Max Physical Training
Max Katara Booster
[II+] Job
II+ Job advancement (Level 55)
Flash Bang: Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy. Also works on boss monsters at half the duration.
Level 5: Uses 65MP, throws out a flashbang that causes 250% damage. The flashbang has a 90% chance to blind and reduce 20% accuracy of the monster for 50 seconds. Cooldown: 58 seconds.
Upper Stab: Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
Level 20: Uses 45 MP, attacks 8 monsters with 300% damage. Bonus damage for airborne monsters: +80%.
Venom: Add a strong poison to your weapon. Poison damage cannot be stacked until you get Fatal Venom, and enemy's HP will not drop to 0.
Level 20: There's a 30% chance to apply poison that does 90% damage per second to one monster for 6 seconds.
Flying Assaulter: Descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them.[Level 6+: Requires Mastery Book]
Level 20: Uses 44 MP, attacks 8 monsters 4 times dealing 165% damage each hit. There's a 20% chance to stun the monsters for 6 seconds.[Level 10 Effect: Links level 15 Tornado Spin and Level 10 Bloody Storm.]
[55] No SP Gained on Job Advancement
[56] 1 Upper Stab(1), 2 Flying Assaulter(2)
[57] 3 Flying Assaulter(5)
[58] 3 Flying Assaulter(8)
[59] 3 Flying Assaulter(11)
[60] 3 Flying Assaulter(14)
[61] 3 Flying Assaulter(17)
[62] 3 Flying Assaulter(Max)
[63] 3 Upper Stab(4)
[64] 3 Upper Stab(7)
[65] 3 Upper Stab(10)
[66] 3 Upper Stab(13)
[67] 3 Upper Stab(16)
[68] 3 Upper Stab(19)
[69] 1 Upper Stab(Max), 2 Flash Bang(2) OR 2 Venom(2)
[70] 3 Flash Bang(Max) OR 2 Venom(5)
Result:
Max Flash Bang
Max Upper Stab
0 Venom
Max Flying Assaulter
OR
0 Flash Bang
Max Upper Stab
5 Venom
Max Flying Assaulter
[III] Job
III Job Advancement (Level 70)
Bloody Storm: An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements.
Level 20: Uses 50 MP, attacks 8 monsters 3 times with 265%. Increases Tornado Spin's damage by 20%. [Level 10 Effect: Links to Level 10 Flying Assaulter]
Advanced Dark Sight: Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.
Level 10: There's a 49% chance of staying in Dark Sight after using a skill. When the player is getting attacked, Dark Sight will be automatically triggered at a 20% rate. While in Dark Sight, all skills gets 20% damage bonus.
Mirror Image: Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills. [Level 11+: Requires Mastery Book]
Level 20: Uses 67 MP, summons a doppelganger that does 70% of your damage for 200 seconds.
Chains Of Hell: Pulls an enemy close to deal damage by attacking up to 10 times with an 100% Critical Hit Rate and a chance to stun the mob. However, stationary monsters have to be in range. DOES NOT REQUIRE DARK SIGHT. For people who cannot understand English, this means CoH can be used with or without Dark Sight.
Level 20: Uses 75 MP to attack a monster 10 times with 105% damage. There's a 10% chance of stunning the monster for 4 seconds. Critical Rate: 100%
Vital Steal: Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
Level 10: While attacking, there's 10% chance of draining 10% damage and turn it into HP. No more than 20% of your Max HP can be converted.
Radical Darkness: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Level 20: Increases 20% Max HP, 30% Status Effect Resistance, and 30% Elemental Resistance.
Shadow Evasion: Increases dodge rate and gives a buff if you dodge an attack.
Level 20: Increases 30% base dodge rate. Gives a 100% Critical Rate and 15 Weapon Attack for 1 second for every successful dodge.
[IV] Job
You obtain the Dark Owl mount automatically at 4th job advancement.
IV Job Advancement (Level 120)
Maple Warrior: Increases the stats of all party members.
Level 30: Increases 15% all stats for 900 seconds.
Final Cut: Sacrifices HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while. [Requires Skillbook]
Level 30: Uses 150 MP and 10% HP, hits 8 mobs 2 times with 2000% damage. Grants 60% damage bonus for 60 seconds and a instant death rate of 15%. Gives 1 seconds of invincibility after using Final Cut. [Cooldown: 90 Seconds]
Blade Fury: Spin furiously to damage nearby enemies.
Level 30: Uses 65 MP, deals 165% damage 4 times to 8 monsters. Has a 20% chance of ignoring monster's defense.
Mirrored Target: Permanently increases your Defense and Avoidability. Also, disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy's attacks, protecting you from them. This skill can only be used when Mirror Image is active.
Level 30: Uses 135 MP, summons a dummy with 20,000 HP for 90 seconds. The Dummy absorbs 20% damage you take. Passively increases your base dodge rate by 25%, 60% Weapon Defense and Magic Defense.
Thorns: Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.
Level 30: Uses 90 MP, Increases 30 Weapon attack and gives a 90% stance rate for 210 seconds.
Phantom Blow: Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.
Level 30: Uses 42 MP to attack one monster 6 times with 200% damage. Ignores 30% of enemy's defense.
Sharpness: Sharpens your blades. Increases your Critical Hit Rate and minimum Critical Damage.
Level 10: Increases 25% Critical Hit Rate and minimum Critical Damage.
Sudden Raid: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Level 30: Uses 290 MP, hits 15 monsters with 1150% damage. Does 210% damage per seconds for 10 seconds. [Cooldown: 30 seconds]
Fatal Venom: Adds a stronger poison on to your weapons. Increases Venom's effects.
Level 30: There's a 50% chance to apply poison that does 160% damage per second to one monster for 8 seconds. Poisons can stack up to 3 times.
Blade Expert: Increases the weapon mastery, accuracy,avoid, and weapon attack.
Level 30: Increases 70% weapon mastery, 30 weapon attack, 15% avoid and accuracy.
Credicks:
Hidden-Street
Max's Blog
SouthPerry
@Jay
@Ouchiess
@WolfRaven



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Dark Sight: Hides in the shadows for a certain period of time. With Dark Sight activated, you can neither attack nor be attacked.
Sharp Slash: Quickly slashes enemies in front of you.
Blade Mastery: Increases the weapon mastery and accuracy of daggers and kataras.
Self Haste: Temporarily increases Movement Speed and Jump.
Tornado Spin: Quickly dashes forward with a spinning attack to deal damage to multiple enemies.
Fatal Blow: Deals very quick consecutive attacks to a monster.
Slash Storm: Moves you forward while attacking multiple enemies. [Lv.6+: Requires Mastery Book]
Karma: Temporarily increase weapon attack.
Physical Training: Improves DEX and LUK permanently through physical training.
Katara Booster: Increases Weapon attack speed by 2 levels. Must have a Katara equipped. [Pre-Requisite: 5 Blade Mastery]
Flash Bang: Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy. Also works on boss monsters at half the duration.
Upper Stab: Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
Venom: Add a strong poison to your weapon. Poison damage cannot be stacked until you get Fatal Venom, and enemy's HP will not drop to 0.
Flying Assaulter: Descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them.[Level 6+: Requires Mastery Book]


Bloody Storm: An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements.
Advanced Dark Sight: Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.
Mirror Image: Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills. [Level 11+: Requires Mastery Book]
Chains Of Hell: Pulls an enemy close to deal damage by attacking up to 10 times with an 100% Critical Hit Rate and a chance to stun the mob. However, stationary monsters have to be in range. DOES NOT REQUIRE DARK SIGHT. For people who cannot understand English, this means CoH can be used with or without Dark Sight.
Vital Steal: Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
Radical Darkness: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Shadow Evasion: Increases dodge rate and gives a buff if you dodge an attack.



Maple Warrior: Increases the stats of all party members.
Final Cut: Sacrifices HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while. [Requires Skillbook]
Blade Fury: Spin furiously to damage nearby enemies.
Mirrored Target: Permanently increases your Defense and Avoidability. Also, disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy's attacks, protecting you from them. This skill can only be used when Mirror Image is active.
Thorns: Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.
Phantom Blow: Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.
Sharpness: Sharpens your blades. Increases your Critical Hit Rate and minimum Critical Damage.
Sudden Raid: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Fatal Venom: Adds a stronger poison on to your weapons. Increases Venom's effects.
Blade Expert: Increases the weapon mastery, accuracy,avoid, and weapon attack.
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