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  1. #1
    Black Mage


    Join Date
    Sep 2011
    Posts
    2,397
    IGN
    Aversa
    Level
    ---
    Class
    I Break Wind
    World
    Fleta
    Noxus Leader
Gift received at 12-14-2013, 03:58 AM from KremeChocoThe Nice List
Gift received at 12-19-2012, 10:32 AM from NwaDeKoko
Message: Welcome to the nice list :PCelebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco

    Imaginal's In-Depth Xenon Guide





    Table of Contents

    I. Xenon Basic Info
    II. Xenon Pros
    III. Xenon Cons
    IV. Xenon Skills (Wonderfully cut pictures will be put in on a later date)
    V.Skill Allocation Point Guide
    VI. Training Guide
    VII. Xenon Unique Gameplay Mechanics
    VIII. Xenon Skill Observations and Damage Mechanics
    IX. Update Notes
    X. Credits



    There are two types of Xenon Appearances for both Male and Female.


    Xenon Appearance


    Suu & Orca Appearance

    Xenon is a Theif/Pirate Hybrid that uses 3 stats "STR, DEX, LUK"
    Each of those stats gives a unique boost to Xenon from his skills
    STR = Stance
    DEX = Status Resistance
    LUK = Avoid



    Three new types of weapons and emblems were released with Xenon
    "Only posting the popular weapons"

    Xenon uses a weapon called "Energy Sword" Xenon doesn't really use it like one though :3
    Begginer Energy Sword
    Reverse Shaft Head [Reverse/Timeless]
    Shark Tooth/Raven Horn Queen's Spalling [Empress]
    "There are 2 Diffrent Empress, Von Leon, Etc. Weapons because set effects are diffrent"
    So Basically Shark Tooth will activate Pirate Empress Set, Raven Horn will activate Thief Empress Set

    Xenon's Secondary Weapon is called "Controller" It gives stats and can be potentialed.

    Duo-Core Controller [Level 1] 2+ All Stat, 60+ HP, 30+ Weapon/Magic Def
    Octa-Core Controller [Level 100] 2+ All Stat, 900+ HP, 500+ MP, 380+ Weapon/Magic Def

    Xenon's Emblem Called "Hybrid Heart"
    -As you know from the Nova Classes- It also gives stats and can be potentialed.
    -You can buy these at Edelstien's Weapon Shop
    -Surprisingly you can even put an Android Heart in the slot making you able to wear 2 Android Hearts!

    Silver Hybrid Heart [Level 60] 300+ HP, 50+ Weapon/Magic Def, 1 Attack/M.Attack
    Hybrid Heart [Level 100] 300+ HP, 100+ MP, 100+ Weapon/Magic Def, 2 Attack/M.Attack

    Of course as a Theif/Pirate Hybrid class Xenon can wear both equipments with no restrictions.


    Surplus Supply System and Multi-Mode Link [Explained more below]

    Xenon uses a special system called "The Surplus Supply System"
    Xenon's really strong buffs uses Surplus Supply which enhances it's game play effectively. [Steriods]
    Xenon has various ways to restore Surplus
    "1 Surplus per 4 seconds, 60% Chance to gain 1 after dodging an attack, etc."
    Xenon gains 5 Surplus Supply Bars per Job Advancement.
    -More will be explained way below-



    Multi-Mode Link is a skill that Xenon uses to change attack styles.
    Basically the modes can switch to
    [Semi Long Ranged Mobbing]
    [Vertical Mobbing]
    [DPS]
    -More will be explained way below-

    Xenon Character Card
    B Rank = 5 All Stats
    A Rank = 10 All Stats
    S Rank = 20 All Stats
    SS Rank = 40 All Stats

    Xenon's Quest Guide
    Refer to June's Guide Right Here


    -Sexy Beginner Hair
    -Great Link Skill
    -Skill that works like 'Crystal Garden' -aka:Phantom's Ship
    -Can equip both Theif and Pirate Equips
    -Can literally fly.
    -Multi Purpose Attacker "Can match a mobbing move in most maps"
    -Launches mini missles
    -High Avoid
    -Has a Cute Kitty Partner "Named Rooty or Rutty"
    -Ping Pong Box Skill
    -Class Combination of Hayato, Mercedes, Dual Blade, Corsair.
    -Has a cool Shadow Partner
    -Has a mini asura
    -100% Stance, High Status Resistance, High Avoid
    -Ninja Robot Pirate Class


    -Still has low health
    -Vulnerable to 1/1
    -Flying skill moves slow
    -Non-Pure Stat makes it more difficult and costly to fund
    -Not the best party support
    -Surplus Supply System can be somewhat restrictive later on
    -Doesn't have soul seeker -wait is this a con?-
    -Doesn't Auto Job Advance
    -Nerf Incoming? Nerf Arrived
    -Technically forced to apply AP evenly between STR, DEX, LUK



    Beginner

    • Surplus Supply: Recover 1 Surplus Energy every 4 seconds, with a 60% chance of recovering 1 Surplus Energy after successfully dodging an attack. You receive 1% All Stats for each Surplus Supply Bar you have.

    • Hybrid Logic: By using a hybrid logic design, all of your stats are increased by 5% [10% for level 2]. [Link Skill]

    • Multi-Lateral I: Based on your AP, you will receive unique bonuses. If you have more than 20 STR, you will receive 3% Stance. If you have more than 20 DEX, you will receive 3% resistance to status and element. If you have more than 20 LUK, you will receive 3% avoid rate. If you have more than 20 of all three stats, your damage will be increased by 3%.

    • Promessa Assault: Xenon calls Promessa the hovership to return you to your base. [10 Minute Cooldown]

    • Multi-Mode Linker: After your second job advancement, you will be able to change the Modes of your Multi Mode Link skills. Click the mode button beside the skill and press ←, ↑, or → to choose your mode.

    • Aviant Liberty: By turning on your boosters, you will be able to fly for a period of time. Moving in a solid direction will result in faster movement. Pressing the skill key again, will turn off your boosters.

    • Camouflage: You can ignore the job requirements of thief and pirate equipment.

    First Job

    • Energy Supline: Swing your Energy Sword in front of you twice, dealing 150% damage two times on up to 4 enemies. [Max Level: 20] 1080 ms
    • Sudden Propel: While in the air, you can use your boosters to jump up to two more times. [Max level: 10] 200 ms
    • Incline Power: [Uses Supply] Consumes 3 Surplus Energy to increase your attack by 30 for 240 seconds. [Max level: 20] 990ms
    • Radial-Nerve Refine: By enhancing your lumbar nervous system, your speed and maximum speed are increased by 40, your jump by 10, and your accuracy by 10%. [Max level: 10]
    • Multi-Lateral II: Based on your AP, you will receive unique bonuses. If you have more than 40 STR, you will receive 7% Stance. If you have more than 40 DEX, you will receive 7% resistance to status and element. If you have more than 40 LUK, you will receive 7% avoid rate. If you have more than 40 of all three stats, your damage will be increased by 7%. Passive: 5% MaxHP and MP when stat requirements achieved. [Max level: 1]
    • Pinpoint Rocket: [Uses Supply] Consumes 1 Surplus Energy to launch 4 missiles to damage up to 4 enemies with 50% Damage. [Max level: 4]

    Second Job

    • Quicksilver Sword - Flash: [Multi Mode - ↑] Cut down enemies in front of you quickly with your Energy Sword, dealing 145% damage three times on up to 6 enemies. [Max level: 20] 900ms
    • Quicksilver Sword - Focus: [Multi Mode - ←] Thrust your Energy Sword forward slowly, dealing 240% damage two times on up to 6 enemies with an increase of 200 accuracy and 30% critical chance. [Max level: 20] 1110ms
    • Quicksilver Sword - Jump: [Multi Mode - →] Quickly jump up with your boosters while wielding your Energy Sword, dealing 155% damage two times on up to 8 enemies. Can be used during Ion Thruster. [Max level: 20] 840ms
    • Ion Thrust: [Uses Supply] Consumes 3 Supply when activated. Ride your Ion Thrusters, pushing up to 6 enemies in front of you while dealing 60% damage continuously. You can hold the key down for a maximum of 8 seconds."You can Jump whilte using" [Max level: 15] 90ms
    • Linear Perspective: [Uses Supply] Consumes 6 Energy to see enemies’ weak points for 240 seconds, increasing your critical chance by 40%. [Max level: 20] 0ms
    • Efficiency Pipeline: The efficiency of your flow of energy is increased for 180 seconds, increasing your HP and MP by 30%. Passive: increases your HP and MP by 1000. [Max level: 10] 1500ms
    • Xenon Booster: Your attack speed is increased by 2 stages for 240 seconds. [Requirement: Level 5 Xenon Mastery] [Max level: 10] 1500ms
    • Minority Support Passively increase all stats by 10. [Max level: 5]
    • Xenon Mastery Permanently increase your mastery to 50% and your attack by 20. [Max level: 10]
    • Multi-Lateral III: Based on your AP, you will receive unique bonuses. If you have more than 90 STR, you will receive 10% Stance. If you have more than 90 DEX, you will receive 10% resistance to status and element. If you have more than 90 LUK, you will receive 10% avoid rate. If you have more than 90 of all three stats, your damage will be increased by 10%. Passive: 5% MaxHP and MP when required stats achieved. [Max level: 1]
    • Pinpoint Rocket Enhance I: [Uses Supply] Missle damage increased by 30% [Max Level: 4]

    Third Job

    • Combat Switch: Explode: [Multi Mode - ↑] Hold your Energy Sword in front of you, exploding energy to deal 200% damage three times on up to 6 enemies. [Max level: 20] 1440ms
    • Combat Switch: Divide: [Multi Mode - ←] While in the air, attack enemies below you dealing 251% damage three times on up to 6 enemies. Can be used while Diagonal Chase is in effect. [Max level: 20] 810ms
    • Combat Switch: Shoot Down: [Multi Mode - →] Swing your Energy Sword diagonally, dealing 250% damage to up to 8 enemies in front of you. If an enemy is in the air, they will take 190% more damage. [Max level: 20] 1020ms
    • Pillar Scramble: An energy field is unfolded, dealing 301% damage two times on up to 6 enemies. Enemies within the gravity field will float into the air. [Max level: 20] 900ms
    • Diagonal Chase: By using the full power of your air boosters, fly upwards rushing up to 6 mobs and deal 260% damage. This can be combo'd with Pillar Scramble. [Max level: 20] 720ms
    • Dualbreed Defensive: [Uses Supply] Consumes 10 Surplus Energy to increase your avoid rate to 100%. Each time you avoid an attack, your avoid rate will be decreased by 5%. The damage you take is reduced by 5%. The effect is removed when you avoid 10 attacks. Passive: adds 10 to all stats and 400 Defence/Magic Defence. [Requirement: Level 5 Linear Perspective] [Max level: 20] 900ms
    • Aegis System: When you are attacked or avoid an attack, there is a 100% chance of launching three missiles at your enemies dealing 120% damage each. These missiles will ignore Damage Reflection. [Max level: 10]
    • Tri-Formation: When attacking enemies, there is a 30% chance of attaching an Airframe to them. Once three Airframes are attached to an enemy they will explode dealing 340% damage three times once another airframe is attached. Enemies with an Airframe attached will have their accuracy and avoid decreased by 8%. [Max level: 10]
    • Visual Projection: Create a projection of yourself that copies your actions, dealing 70% of the damage you do. The projection will disappear once it has taken damage equal to 500% of your maximum health. [Max level: 20]
    • Multi-Lateral IV: Based on your AP, you will receive Unique bonuses. If you have more than 150 STR, you will receive 10% Stance. If you have more than 150 DEX, you will receive 10% resistance to status and elements. If you have more than 150 LUK, you will receive 10% avoid rate. If you have more than 150 of all three stats, your damage will be increased by 10%. Passive: 10% MaxHP and MP when required stats achieved. [Max level: 1]
    • Extra Supply: Sacrifice 5% of your mana, to recharge your Surplus Supply Energy by 10 bars. [Cooldown of 30 seconds] [Max Level: 5]
    • Pinpoint Rocket Enhance I: [Uses Supply] Missle damage increased by 40% "Stacks with the previous enhance" [Max Level: 4]

    Fourth Job



    • Blade Dancing: Increase the length of your Energy Sword, spinning while waving your sword as if you were dancing, dealing 225% damage on up to 8 enemies continuously, until the skill key is released. While the skill key is held down, you can move around the map. "You can jump while using" [Max level: 30] Start Up Delay:720ms Damage Delay:120ms
    • Purge Lob Masquerade: Bomb: [Multi Mode - ↑] Rooty appears on a ship, bombarding up to 12 enemies with missiles and lasers dealing 498% damage 4 times. [Max level: 30] 1440ms
    • Purge Lob Masquerade: Laser: [Multi Mode - ←] Rooty appears on a tank, shooting a laser at up to 12 enemies in front of you dealing 344% damage 4 times. [Max level: 30] 1260ms
    • Purge Lob Masquerade: Snipe: [Multi Mode - →] Rooty identifies the weakness of an enemy, and with a high-tech sniper rifle, you deal 432% damage 5 times, applies an on-hit effect of 30% Ignore Defence and 100 Accuracy [Max level: 30] 1110ms
    • Hologram Gravity: Penetrate: [Multi Mode - ↑] A hologram field is deployed in front of you for 20 seconds, the energy ball inside the field will attack enemies within the field dealing 213% damage to up to 8 mobs. There is a cooldown of 30 seconds. [Max level: 30] 1260ms
    • Hologram Gravity: Force Field: [Multi Mode - ←] A hologram field is deployed in front of you for 20 seconds, the energy ball inside the field will attack up to 9 enemies it comes in contact with for 400% damage. There is a cooldown of 30 seconds. [max level: 30] 1260ms
    • Hologram Gravity: Support: [Multi Mode - →] A hologram field is deployed in front of you for 20 seconds, increasing you and your allies’ health by 10% and avoid by 20% if you are within the field. If an ally avoids an attack inside the field, you will regain 1 Surplus Energy. Cooldown of 30 seconds. [Max level: 30]
    • Opatz Cord: [Uses Supply] Consumes 20 Surplus Energy to exert a powerful strength, increasing your damage by 50% and your damage to bosses by 30% for 45 seconds. Passive: add 40 to all stats. [Max level: 30] 1500ms
    • Offensive Matrix: Activate the offensive matrix, increasing your Stance by 40% and amount of monsters’ defense ignored by 30% for 180 seconds. [Max level: 30] 1500ms
    • Instant Shock: If you fail to avoid an attack, there will be a 40% chance to try again. Aegis System’s missiles will have their damage increased by 20%. [Requirement: Level 10 Aegis System] [Max level: 30]
    • Xenon Expert: Your mastery is increased to 70%, your attack is increased by 30, and your minimum critical damage is increased by 15%. [Requirement: Level 10 Xenon Mastery] [Max level: 30]
    • Time Capsule: A time capsule that distorts time is installed for 60 seconds, reducing the cooldowns of you and your party members at a fast rate. However, if the time capsule is hit, it will be destroyed. Cooldown of 120 seconds. [Max level: 1] 2160ms
    • Multi-Lateral V: Based on your AP, you will receive unique bonuses. If you have more than 260 STR, you will receive 10% Stance. If you have more than 260 DEX, you will receive 10% resistance to status and element. If you have more than 260 LUK, you will receive 10% avoid rate. If you have more than 260 of all three stats, your damage will be increased by 10%. [Max level: 1]
    • Pinpoint Rocket Enhance I: [Uses Supply] Missle damage increased by 40% "Stacks with the previous enhance" [Max Level: 4]
    • Maple Warrior Maple Warrior: Increase the stats of all party members by 15% for 900 seconds. [Max level: 30]
    • Hero's Will Hero’s Will: By focusing, you can rid yourself of any status effect. Cooldown of 360 seconds. [Max level: 5]
    • Multi-Lateral V: Based on your AP, you will receive unique bonuses. If you have more than 330 STR, you will receive 5% Stance. If you have more than 330 DEX, you will receive 5% resistance to status and element. If you have more than 330 LUK, you will receive 5% avoid rate. If you have more than 330 of all three stats, your damage will be increased by 5%. [Max level: 1] [Required level: 200]

    Hyper Skills


    • Blade Dancing – Reinforce: Blade Dancing’s damage is increased by 20%. [Required level: 143]
    • Blade Dancing – Fast Movement: Your movement speed while using Blade Dancing is increased by 10. [Required level: 162]
    • Blade Dancing – Extra Target: Blade Dancing’s number of monsters hit is increased by 2. [Required level: 183]
    • Purge Lob Masquerade – Reinforce: Purge Lob Masquerade’s damage is increased by 20%. [Required level: 149]
    • Purge Lob Masquerade – Ignore Guard: Purge Lob Masquerade’s amount of monsters’ defence ignored is increased by 10%. [Required level: 168]
    • Purge Lob Masquerade – Extra Target: Purge Lob Masquerade’s number of monsters hit is increased by 2. However, this is not applicable to when you are hitting only one target. [Required level: 189]
    • Hologram Gravity – Reinforce: Hologram Gravity’s damage is increased by 10%. [Required level: 155]
    • Hologram Gravity – Speed: Hologram Gravity’s energy ball’s movement speed is increased within the field. [Required level: 177]
    • Hologram Gravity – Persist: Hologram Gravity’s duration is increased by 10 seconds. [Required level: 195]

    • Amaranth Generator: The Amaranth Engine provides infinite power for 10 seconds, allowing you to use all skills without consuming any Supply Energy. After using this skill, your Supply Surplus will be immediately filled. There is a cooldown of 90 seconds. [Required level: 150] 1500ms

    • Confine Entangle: Slash up to 15 enemies in front of you for 700% damage 4 times, removing their buffs, and binding them for 15 seconds. There is a cooldown of 180 seconds. [Required level: 170] 1710ms

    • Meltdown Explosion: Giant lasers from the sky bombard up to 15 enemies, dealing 900% damage 6 times, applies a 30% defence reduction debuff on monsters hit for 15 seconds. There is a cooldown of 90 seconds. [Required level: 200] 3150ms



    First Job Skill Point Allocation


    Level 10: +1 Energy Supline
    (1), +3 Sudden Propel (3),~Auto Assigned +1 Multi-Lateral (Maxed)
    Level 11: +3 Sudden Propel (6)
    Level 12: +3 Sudden Propel (9)
    Level 13: +1 Sudden Propel (Maxed), +2 Radical-Nerve Refine (2)
    Level 14: +3 Radical-Nerve Refine (5)
    Level 15: +3 Radical-Nerve Refine (8)
    Level 16: +2 Radical-Nerve Refine (Maxed), +1 Incline Power (1)
    Level 17: +3 Incline Power (4)
    Level 18: +3 Incline Power (7)
    Level 19: +3 Incline Power (10)
    Level 20: +3 Incline Power (13)
    Level 21: +3 Incline Power (16)
    Level 22: +3 Incline Power (19)
    Level 23: +1 Incline Power (Maxed), +2 Energy Supline (3)
    Level 24: +3 Energy Supline (6)
    Level 25: +3 Energy Supline (9)
    Level 26: +3 Energy Supline (12)
    Level 27: +3 Energy Supline (15)
    Level 28: +1 Energy Supline (18)
    Level 29: +1 Energy Supline (18),+1 Pinpoint Rocket (1)
    Level 30: +3 Pinpoint Rocket (4)

    Skill Build Explanation:
    Really at such a low level any damage will dominate the mobs so it's best to max the mobility so you can move around the map faster to kill more. Oh and Pinpoint Rocket is dumb.


    Second Job Skill Point Allocation

    "Nexon Made Changes to 2nd Job SP please wait for changes"


    Level 30: +1 Ion Thrust
    , +1 Quicksilver Sword (1)+1 Xenon Mastery (1),~Auto Assigned+1 Multi-Lateral (Maxed)
    Level 31: +3 Xenon Mastery (4)
    Level 32: +3 Xenon Mastery (7)
    Level 33: +3 Xenon Mastery (Maxed)
    Level 34: +3 Minority Support (3)
    Level 35:+2 Minority Support (Maxed), +1 Xenon Booster (1)
    Level 36: +3 Xenon Booster (4)
    Level 37: +3 Xenon Booster (7)
    Level 38: +3 Xenon Booster (Maxed)
    Level 39: +3 Linear Perspective (3)
    Level 40: +3 Linear Perspective (6)
    Level 41: +3 Linear Perspective (9)
    Level 42: +3 Linear Perspective (12)
    Level 43: +3 Linear Perspective (15)
    Level 44: +3 Linear Perspective (18)
    Level 45: +2 Linear Perspective (Maxed), +1 Efficiency Pipeline (1)
    Level 46: +1 Efficiency Pipeline (4)
    Level 47:+3 Efficiency Pipeline (7)
    Level 48: +3 Efficiency Pipeline (Maxed)
    Level 49: +3 Quicksilver Sword (4)
    Level 50: +3 Quicksilver Sword (7)
    Level 51: +3 Quicksilver Sword (10)
    Level 52: +3 Quicksilver Sword (13)
    Level 53: +3 Quicksilver Sword (16)
    Level 54: +3 Quicksilver Sword (19)
    Level 55: +1 Quicksilver Sword (Maxed),+2 Ion Thrust (2)
    Level 56: +3 Ion Thrust (5)
    Level 57: +3 Ion Thrust (8)
    Level 58: +3 Ion Thrust (12)
    Level 59: +2 Ion Thrust (14), +1 Pinpoint Rocket Enhance I (1)
    Level 60: +1 Pinpoint Rocket Enhance I (Maxed)

    Skill Build Explanation:
    At level 30 it's up to you where you train, you could go to Mushroom Kingdom but personally I go straight to Mannequins beacuse their damage is pretty high. Ion Thrust is a fun skill to use when you have the Supply for it but Quicksilver Sword is very fun to use too you can deal good damage while having great mobility. Mostly everyone uses Quicksilver Sword Focus & Jump, buffs should always be the first to max because they affect all your skills rather than maxing a skill first which would only affect that move's damage.

    Third Job Skill Point Allocation


    Level 60: +1 Combat Switch (1),+1 Visual Projection (1), +1 Pillar Scramble (1),~Auto Assigned+1 Dualbreed Defensive (1),~Auto Assigned +1 Multi-Lateral (Maxed)
    Level 61: +1 Diagonal Chase (1), +2 Extra Supply (2)
    Level 62: +3 Extra Supply (Maxed)
    Level 63: +3 Visual Projection (4)
    Level 64: +3 Visual Projection (7)
    Level 65: +3 Visual Projection (10)
    Level 66: +3 Visual Projection (13)
    Level 67: +3 Visual Projection (16)
    Level 68: +3 Visual Projection (19)
    Level 69: +1 Visual Projection (Maxed), +2 Dualbreed Defensive (3)
    Level 70: +3 Dualbreed Defensive (6)
    Level 71: +3 Dualbreed Defensive (9)
    Level 72: +3 Dualbreed Defensive (12)
    Level 73: +3 Dualbreed Defensive (15)
    Level 74: +3 Dualbreed Defensive (18)
    Level 75: +2 Dualbreed Defensive (Maxed), +1 Tri-Formation (1)
    Level 76:+3 Tri-Formation (4)
    Level 77: +3 Tri-Formation (7)
    Level 78: +3 Tri-Formation (Maxed)
    Level 79: +3 Aegis System (3)
    Level 80: +3 Aegis System (6)
    Level 81: +3 Aegis System (9)
    Level 82: +1 Aegis System (Maxed), +2 Combat Switch (3)
    Level 83: +3 Combat Switch (6)
    Level 84: +3 Combat Switch (9)
    Level 85: +3 Combat Switch (12)
    Level 86: +3 Combat Switch (15)
    Level 87: +3 Combat Switch (18)
    Level 88: +2 Combat Switch (Maxed), +1 Diagonal Chase (2)
    Level 89: +3 Diagonal Chase (5)
    Level 90: +3 Diagonal Chase (8)
    Level 91: +3 Diagonal Chase (12)
    Level 92: +3 Diagonal Chase (15)
    Level 93: +3 Diagonal Chase (18)
    Level 94: +3 Diagonal Chase (Maxed), +1 Pillar Scramble (2)
    Level 95: +3 Pillar Scramble (5)
    Level 96: +3 Pillar Scramble (8)
    Level 97: +3 Pillar Scramble (11)
    Level 98: +3 Pillar Scramble (14)
    Level 99: +3 Pinpoint Rocket Enhance I (3)
    Level 100: +1 Pinpoint Rocket Enhance I (Maxed)

    Skill Build Explanation: Combat Switch for obvious reasons, Visual Projection for more damage and there is no Duration issue, Pillar Scramble is a big fat mobbing move, early 1+ Dual Breed because we could use the dodge and +11 All stat, next up is Diagonal Chase to combo with your fat mobbing skill and Extra Supply to virtually rid of your supply problems, then max Visual Projection for damage boost, Dual Breed Defence Max, Tri-Formation which will make you miss less and dodge more plus you can explode mobs "Tri-Formation is now an auto trigger it will explode when another tick has been placed" , Aegis System adds in that extra random damage it's meant for 1 vs 1 though decent in mobbing, next we max Combat Switch to maximize mobbing as we kill higher level mobs, next is Diagonal Chase to max followed by Pillar Scramble to be left at Level 14 and max Pinpoint Rocket to meet the upgrades in 4th job.

    -Continued in the next post-


    2nd/3rd Job Advancement Video Thanks to @PinkBean
    Last edited by Imaginal; 09-12-2013 at 06:33 PM. Reason: updating to nerfs

  2. #2
    Black Mage


    Join Date
    Sep 2011
    Posts
    2,397
    IGN
    Aversa
    Level
    ---
    Class
    I Break Wind
    World
    Fleta
    Noxus Leader
Gift received at 12-14-2013, 03:58 AM from KremeChocoThe Nice List
Gift received at 12-19-2012, 10:32 AM from NwaDeKoko
Message: Welcome to the nice list :PCelebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco
    Fourth Job Skill Point Allocation

    Well 4th job is really simple but many people's situations but still they all basically follow my maxing order.

    Xenon Event 100% Skill Book Way "For Xenons made during the 100% skill book event for 1 skill"

    Level 100: +1Blade Dancing (1), +1 Purge Mob Masquerade (1), +1Instant Shock (1), +1 Xenon Expert (1),~Auto Assigned +1 Time Capsule (Maxed),~Auto Assigned +1 Multi-Lateral V (Maxed)
    Level 101: +3 Xenon Expert (4)
    Level 102: +3 Xenon Expert (7)
    Level 103: +3 Xenon Expert (10)
    Level 104: +3 Xenon Expert (13)
    Level 105: +3 Xenon Expert (16)
    Level 106: +3 Xenon Expert (19)
    Level 107: +3 Xenon Expert (20)
    Level 108: +3 Xenon Expert (23)
    Level 109: +3 Xenon Expert (26)
    Level 110: +3 Xenon Expert (29)
    ----Multiple Ways---

    SOLO


    "You can switch with "
    Level 111-200: +1Xenon Expert (Maxed), (Maxed)
    ,
    (Maxed), (Maxed), (Maxed), (Maxed),(Maxed), (Maxed)

    Party

    Level 111-200: +1 Xenon Expert (Maxed), (Maxed), (Maxed), (Maxed), (Maxed), (Maxed),(Maxed), (Maxed)

    Troll

    Level 111-200: +1 Xenon Expert (Maxed), (Maxed), (Maxed), (Maxed), (Maxed), (Maxed),(Maxed), (Maxed)

    Skill Input + Reasoning why Ordered.



    • Basically closes the gap of your range and bossing your overall damage of all skills (Must Max)
    • Although it uses all supply it gives a passive of 40 all stats + it's a good steroid skill.
    • Makes your stance nearly perfect and gives you more ignore defence (Must have if your a daily bosser)
    • This skill is just wow... More Dodge = More Aegis System Missiles (Must Have)
    • Snipe is your 1 vs 1 Best DPS skill and the others are decent mobbing skills when mobs are scatted or a distance away.
    • Very fun to use it has the same attack speed as Phantom's Ultimate Drive/Mille Augilles + You can jump with it like Asura except your not invincible (you still got plenty of dodge)
    • This skill is alright but the field is limited so you must place this skill correctly for it's full effect.
    • Lol.
    • Decreases cool downs for a party member using it but using this in a boss map where the moss has full map attacks are quiet difficult due to this being destroyed in 1 hit so rush away the boss if you can.

    VI. Training Guide

    "Nexon has put a EXP Nerf on mobs that are 21 levels above you"


    • 1 - 30 ~ Really it's just Angry Jellyfish or you could Mixed Golem
    • 30 - 60 ~ Male Mannequins,CDs , White Fangs,Extreme Monster Park 40-100 "Best at higher levels",LPQ,HPQ,KPQ.
    • 60 - 100 ~ Roids C-1 , Neo-Huroid MPQ [MPQ is the best exp], Extreme Monster Park is also good.
    • 100 - 120 ~ Neo-Huroid MPQ [MPQ is the best exp], Extreme Monster Park, Krus ,Captain,Dual Ghost Pirates, Master Death Teddy
    • 120 - 200 ~ Neo-Huroid MPQ
    • Papulatus Gives Good amount of Reindeer milk and Dews *no more elixers and power elixers*
    • Evolving World ~ 5x HP, 30% Spawn Rate Core, +7 Mob Level "This is the core set from Core shop that gives the best exp find better cores and you can increase exp gain"
    • Evolving World Link 3 = Solo,
    • Evolving World Link 9 = Party with x10/20 HP + Party Exp 5/10/15% + Spawn 30-100% = Godly EXP
    • Dimensional Invade Party Quest - You could solo or go in as a party [Solo and Duo Better Exp]
    • 165+ Official Knight A, Official Knight B


    VII. Xenon Unique Gameplay Mechanics

    & VIII. Xenon Skill Observations and Damage Mechanics


    Quote Originally Posted by Imaginal View Post
    Quick things to note.
    Purge Mob Masquerade: Snipe 450% x 6. 1110ms "450 x 6 = 2700 x 0.7 = 1890 + 2700 = 4590%"
    Blade Dancing 300%. *Startup Delay = 720 ms *Continuous Damage Delay 120ms
    *Blade Dancing's Damage in 1200ms *including Start Up Delay* near Snipe which is 5 Blade Dancing Hits "300 x 5 = 1500% = 1500 x 0.7 = 1050 + 1500 = 2550%"
    *Blade Dancing's Damage in 1200ms *without start up delay* "


    There was a dispute between Snipe and Blade Dancing about which dealt more damage.

    Blade Dancing in fact deals more % Damage.

    Let's test this out -including Virtual Projection of course "You could skip to the conclusion if you don't want to see the math"

    1110ms = 4590%
    2220ms = 9180% -2nd Snipe
    3330ms = 13770%

    720ms = 510% -Start up delay, damage dealt by each hit is 300% + Virtual Projection which is 510%
    840ms = 1020%
    960ms = 1530%
    1080ms = 2040%
    1200ms = 2550% -approximately @ms 1st snipe damage is dealt
    1320ms = 3060%
    1440ms = 3570%
    1560ms = 4080%
    1680ms = 4590%
    1800ms = 5100%
    1920ms = 5610%
    2040ms = 6120%
    2160ms = 6630% - 13th hit of Blade Dancing, including start up delay, aprox. @ms 2nd snipe damage dealt

    Start up delay costs 6 hits of Blade Dancing damage which is 510% x 6 = 3060%
    Now between the 1st snipe delay check point and the 2nd delay check point of Blade Dancing there was a 4080% damage dealt
    Now knowing that most would have an estimation of the damage dealt at 3rd Snipe would be 10710% for blade dancing that would be at 3360ms.

    Let us continue.

    2280ms = 7140%
    2400ms = 7650%
    2520ms = 8160%
    2640ms = 8670%
    2760ms = 9180%
    2880ms = 9690%
    3000ms = 10200%
    3120ms = 10710%
    3240ms = 11220%
    3360ms = 11730% -23rd hit of Blade Dancing, including start up delay, aprox. @ms 3rd snipe damage dealt

    Now you must be thinking I must be wrong since the estimation was way off but no that is incorrect thinking because the delays make a whole lot of diffrence.
    So this time the damage output increase is 5100% which is really the base damage it should do "1200ms = 10 Blade Dancing so 510% x 10 = 5100%"
    If you really want to be precise lets say we lowered 10 Blade Dancing Hits to 1110ms then the damage output would be "1110 / 1200 = 0.925 = 1110ms = 92.5% of 1200ms"
    "5100 * 0.075 = 382.5 = 5100 - 382.5 = 4717.5%

    So if Blade Dancing's Delay was the same as Snipe "of course I don't mean every hit = 1110ms I mean the end result ms" it would still deal more damage now let us find the breaking point.

    3480ms = 12240%
    3600ms = 12750%
    3720ms = 13260%
    3840ms = 13770%

    Conclusion

    So in conclusion Blade Dancing deals more damage in-between the 3rd and 4th snipe. AKA:3840ms
    Of course there are other values that are put into this like Blade Dancing doesn't have Ignore Defence while Snipe does but if you put the convenience of the skills as part of the advantage Blade Dancing would win because of it's ability to jump and move while being used and Snipe needs a bit of a setup and can be easily interrupted and be blocked off by a boss mob.

    IX. Update Notes

    -1/9/2013 Skill Changes in KMST Mapleville patch has been applied, many fixes to skill build has been applied, Xenon Gamplay and Skill Observation sections are in progress now.
    -12/27/2012 Posted

    X. Credits

    -Max's Blog for cleaning up skill translations
    -Southperry for equip images
    -Ethan for KMST info
    -Narwhalic for entrusting me with the responsibility of creating a Xenon Guide "Thank you oh great one."
    -KremeChoco for uploading Skill Images to Leafre.Net Servers
    -Eddie for being a derp.
    Last edited by Imaginal; 01-09-2013 at 05:53 AM.

  3. #3
    Black Mage


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Gift received at 12-14-2013, 03:58 AM from KremeChocoThe Nice List
Gift received at 12-19-2012, 10:32 AM from NwaDeKoko
Message: Welcome to the nice list :PCelebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco
    ~Post reserved for possible future guide space~

  4. #4
    Dragon Rider
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    OMG I FEEL IN LOVE with ur guide i mean i love xenon THANK!!!!!!!!!!!!
    thx for ur hard work ill be using ur guide

  5. #5
    Pink Bean




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    Celebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco
    nice guide for xenon:)
    Oh Hi There ;)

  6. #6
    Red Snail
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    This seems like a very intresting class. Can't wait to play with it!

  7. #7
    Eckhart
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    Celebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco
    Can't I just go Trojans 30-40, then mutaes/triple rumos 40-70? And what would be the best second job spammable skill (for using in the previous monster maps)? And would you post 2nd/3rd/4th job advancement quests, please? And how could job adv. quests be a con? Is definitely a pro!

  8. #8
    Black Mage


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Gift received at 12-14-2013, 03:58 AM from KremeChocoThe Nice List
Gift received at 12-19-2012, 10:32 AM from NwaDeKoko
Message: Welcome to the nice list :PCelebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco
    Quote Originally Posted by DjKofee View Post
    Can't I just go Trojans 30-40, then mutaes/triple rumos 40-70? And what would be the best second job spammable skill (for using in the previous monster maps)? And would you post 2nd/3rd/4th job advancement quests, please? And how could job adv. quests be a con? Is definitely a pro!
    Training wherever is definitely up to you my Guide is only here to give ideas, steer people to the right path.
    Second Job skill Ion Thrust is a nice skill to use at CD's since it is a flat map + yes they have 4 different skills in 2nd job but applying SP to the main skill advances the rest so it's ok.
    2nd/3rd/4th Job Advancements are in KSMT which I do not have access to so I'll update when it gets to the real server or when someone gives me info about it.

    Having no Auto Job Advance is a con because it slows down your leveling that's pretty much it.
    Last edited by Imaginal; 12-28-2012 at 04:21 AM.

  9. #9
    Eckhart
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    Celebrate!
Gift received at 08-14-2012, 10:22 AM from KremeChoco
    May I bother you to ask your Information dealer, about the raw range of a Xenon around level 100, with the skills maxed according to your guide? I want to know the range of a non-funded Xenon, so I could calculate the range improvement through the Empress Equipment set and its set effect. The range improvement upon maxing determined skill which gives attack and the in before range information would be very much appreciated, but secondary information. Thank you!

  10. #10
    Slime
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    Xenon seems very hard to fund... since it has 3 main stats! Lol finally a flying class!! :D

 

 
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