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  1. #1
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    Zero/Other Drill Hall Sub-Section

    Earlier today I was scanning for the forum to find a guide, more specifically a skill guide, for Zero. I immediately looked towards the drill hall, and found it in the main section. However, I noticed that the Drill Hall has subsections for every other group of class, adventurers, resistance, Cygnus knights, and Novans respectively. However, Zero doesn't really fit in any of said categories. And in addition to this, from some of the rumors flying around, there are more classes coming out soon, although I'm not sure if they'll be as different as Zero is. I was just thinking that perhaps a subsection for Zero, the so called "God" classes, or Other classes could be made. It could be a place to post any guides/questions/ect about the classes that can't be classified under any of the other subsections. It would just be one step above the current use of the main section, but it could help keep things a little more organized in the future, if and when more classes like Zero are introduced.

    Tl;dr: I propose that Leafre makes a subsection of the drill hall for all of the standalone classes such as Zero that may eventually come out, or Zero alone, or the so called "God" classes. It will help keep the forum organized.
    Last edited by Regret; 07-18-2013 at 07:47 PM.

  2. #2
    Leafre's Weirdest




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    Zero is a limited time only class. Making a drill hall sectiom for it seems redundant for me.

    As for the skiill build, it is really simple. Its 4 steps:

    1.Save SP
    2. Max passives
    3. Only add 1 SP to attacks
    4. Only max the last skill of one kind of skill, where after the last skill, you have an advanced skill to add .

    E.G Earth Break has 4 skill combos, the last one being an advanced earth break. So, allocate 1sp> 1sp> 20sp>30sp (advance earth break needs a mastery book to max it)

    The reason why I did not make a skill guide because the skills are unlocked by level. It is pointless.

  3. #3
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    Quote Originally Posted by Baconnnnnnn View Post
    Zero is a limited time only class. Making a drill hall sectiom for it seems redundant for me.

    As for the skiill build, it is really simple. Its 4 steps:

    1.Save SP
    2. Max passives
    3. Only add 1 SP to attacks
    4. Only max the last skill of one kind of skill, where after the last skill, you have an advanced skill to add .

    E.G Earth Break has 4 skill combos, the last one being an advanced earth break. So, allocate 1sp> 1sp> 20sp>30sp (advance earth break needs a mastery book to max it)

    The reason why I did not make a skill guide because the skills are unlocked by level. It is pointless.
    I think that you may have misunderstood me. Regarding the skill build, I wasn't asking for one in this thread being that it's a simple pattern, I was just setting the scene. Regarding the sections, I suppose that that's true, but Nexon is bound to release more standalone or "God" classes. So creating a God/Zero/Other section could possibly help keep things a tad more organized for the future classes. And even if more classes aren't released, it could help organize things just a little bit more than they are now.

  4. #4
    Leafre's Weirdest




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    Quote Originally Posted by Regret View Post
    I think that you may have misunderstood me. Regarding the skill build, I wasn't asking for one in this thread being that it's a simple pattern, I was just setting the scene. Regarding the sections, I suppose that that's true, but Nexon is bound to release more standalone or "God" classes. So creating a God/Zero/Other section could possibly help keep things a tad more organized for the future classes. And even if more classes aren't released, it could help organize things just a little bit more than they are now.
    Well, it is your opinion, but there might also be the likelyhood of an end towards new jobs for the moment. Cygnus is not completed yet, and there is V. Tyere are currently 2 guides: my quest guide, and 21's info guide. A section for 2 guides? Well, its the admin's call, not mine.

  5. #5
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    Quote Originally Posted by Baconnnnnnn View Post
    Well, it is your opinion, but there might also be the likelyhood of an end towards new jobs for the moment. Cygnus is not completed yet, and there is V. Tyere are currently 2 guides: my quest guide, and 21's info guide. A section for 2 guides? Well, its the admin's call, not mine.
    It wouldn't just be for the guides, but also for the questions, and I'd imagine that there will be/are quite a lot. But you do bring up valid points. Up to the admins in the end though.

  6. #6
    Leafre's Weirdest




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    Quote Originally Posted by Regret View Post
    It wouldn't just be for the guides, but also for the questions, and I'd imagine that there will be/are quite a lot. But you do bring up valid points. Up to the admins in the end though.
    Thats the concern. When you make a drill hall section. There is bound to be some spamming. How to add skills? I am stuck in this quest? Each and every one of them will find excuses to make a thread. Then the spam for point players will surge in, and sometimes gives information that literally makes me smh. Pretty sure most of the topics are covered, but questions will still be asked= life in leafre

  7. #7
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    Quote Originally Posted by Baconnnnnnn View Post
    Thats the concern. When you make a drill hall section. There is bound to be some spamming. How to add skills? I am stuck in this quest? Each and every one of them will find excuses to make a thread. Then the spam for point players will surge in, and sometimes gives information that literally makes me smh. Pretty sure most of the topics are covered, but questions will still be asked= life in leafre
    People are bound to spam no matter what you do. Adding the one extra section wouldn't increase spamming. If they wanted to spam about Zero, they could do it just as well in the main drill hall section. As I said before, you bring up quite a few good points. Let's leave it to the admins/staff to decide though. I'd presume that they'd have some extra knowledge regarding the topic.

  8. #8
    Pink Bean




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Gift received at 08-14-2012, 10:22 AM from KremeChoco
    At the moment, I think that the "Child of God" Section isn't really a good idea.

    Like @Baconnnnnnn said, some people will just spam about it and really, only 2 or 3 guides will be in it. It will be empty. And also, as far as we know, Zero is the only class that is in the Child of God Section. Most of the Sections in the drill have over 1 job in one class so I think we don't really need this until Nexon announces another Child of God class

    Just my point of view
    Oh Hi There ;)

  9. #9
    Don't PM me for support.




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    For consistency, I think it should be added. And assuming there's only going to be 1 Child of God (well, 2.), I might just call the new section 'Zero'
    Any objections?

  10. #10
    Warp



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    Or... Transcendent?

 

 
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